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Home» Posts tagged "programming" (Page 2)

Posts tagged "programming"

Writing Modular Code – Limit Assumptions

Posted by Frank - June 1, 2008 - For techies
0

So far in our discussion about what drives really good modular coding, I’ve presented override coding logic, and emphasized the importance of legibility and writing standards. I’ve found both concepts critical to my own coding for one big reason: they allow me to limit the number of assumptions I must make on the part of [...]

Read More programming, usability

Writing Modular Code – Make it Legible!

Posted by Frank - April 21, 2008 - For techies
4

In the first post of my modular code series, we talked about overrides and how they are an important, and often overlooked, feature to consider in any code project. Today we will discuss an equally even more important concept: Ensure that others can quickly and easily read and understand your code. What? Seriously? Yes. Writing [...]

Read More programming, standards

Writing Modular Code – Overrides

Posted by Frank - April 5, 2008 - For techies
4

If you code long enough, you’ll eventually hear that you should write your code in a modular fashion. Problem is, the ivory tower sage who told you to do that can’t communicate beyond the proverb. So starting today, over a few posts, I’ll lay out in hardcore concrete terms what the heck it actually means [...]

Read More programming, zen cart
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